---
metadata:
  - name: generator
    content: Diplodoc Platform v5.57.3
alternate:
  - https://boost.yandex.com/doc/en/ad-monetization/monetization/ad-unit/banner.md
  - https://boost.yandex.com/doc/ru/ad-monetization/monetization/ad-unit/banner.md
  - href: en/ad-monetization/monetization/ad-unit/banner.md
    type: text/markdown
    title: Markdown version
  - href: ../llms.txt
    type: text/markdown
    title: llms.txt
---
> **Documentation Index:** Fetch the complete configuration index at https://boost.yandex.com/doc/en/llms.txt

# Banner

<!-- source: en/ad-monetization/_includes/common/ad-unit/banner.md -->
<!--
ГОТОВО
Текст в РМП: mobile-ads/en/monetization/ad-unit/banner.md
Текст в Trustmon: trustmon/en/ad-unit/banner.md
-->

**Banner** is an ad unit format that can display Combinatorial ads, display advertising, or video ads. You can set the allowed unit sizes. The number of ads and the font size are determined automatically based on the set sizes.


<div class="bs-none">

#|
|| **Adaptive sticky banners**{align="center"}  | **Adaptive inline banners**{align="center"}  ||
|| <img src="https://yastatic.net/s3/doc-binary/src/docs/support/mobile-ads/en/monetization/_images/banner-sticky-en-ex.png" width="200"> | <img src="https://yastatic.net/s3/doc-binary/src/docs/support/mobile-ads/en/monetization/_images/banner-inline-en-ex.png" width="200"> ||
|#

</div>


{% note alert %}

The minimum size of the unit that supports video playback is 300 × 160 or 160 × 300 dp (density-independent pixels).

{% endnote %}


## Creating ad blocks {#create-unit}


{% list tabs %}

- From the list of apps 

  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     In the main menu, go to **Ad Monetization** → **Applications**. Click  next to the app in the **Ad units** column and select **Add**.
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->

  1. Select the **Banner** ad format.

  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     Enter a name for the ad unit — it'll make it easier to find the unit in the interface Boost.
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->

  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     <!-- source: en/ad-monetization/monetization/_includes/cpm-settings.md -->
     Define CPM settings. In the **CPM strategy** field, select:

     * **Maximum revenue**: If you don't want to limit the cost of an impression in the ad unit.

     * **eCPM floor**: If you want to set the minimum cost of an impression in the ad unit. When selecting this option, also specify the floor value in rubles, US dollars, or euros. You can change the floor currency in your account settings.
     <!-- endsource: en/ad-monetization/monetization/_includes/cpm-settings.md -->



       {% cut "How it looks in the interface" %}

       ![](../_images/banner-app-aws.png){style="border: solid 1px #cccccc"}

       {% endcut %}
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->


  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     Click **Save**.

       The new unit with a unique ID will appear in the list on the app page. The unit ID (`ID`) consists of the product ID (`R-M`), app ID (`PAGE_ID`), and the unit index number.

       {% note info %}

       One app can have no more than 200 active ad units. Move unused units to the archive. If you need to add more than 200 units, contact support.

       {% endnote %}
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->


  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     Integrate the ad unit into the app depending on the monetization method:

       * To serve ads from the Boost only, follow the instructions to integrate the unit:
           * [Android](https://boost.yandex.com/doc/en/ad-monetization/dev/android/quick-start.md)
           * [iOS](https://boost.yandex.com/doc/en/ad-monetization/dev/ios/quick-start.md)
           * [Unity](https://boost.yandex.com/doc/en/ad-monetization/dev/unity/quick-start.md)
           * [Flutter](https://boost.yandex.com/doc/en/ad-monetization/dev/flutter/quick-start.md)
           * [React Native](https://boost.yandex.com/doc/en/ad-monetization/dev/react-native/quick-start.md)
       * To serve ads within Yandex Mobile Mediation, integrate the unit using the instructions:
           * [Android](https://boost.yandex.com/doc/en/ad-monetization/dev/android/quick-start-mm.md)
           * [iOS](https://boost.yandex.com/doc/en/ad-monetization/dev/ios/quick-start-mm.md)
           * [Unity](https://boost.yandex.com/doc/en/ad-monetization/dev/unity/quick-start-mm.md)
           * [Flutter](https://boost.yandex.com/doc/en/ad-monetization/dev/flutter/quick-start-mm.md)
           * [React Native](https://boost.yandex.com/doc/en/ad-monetization/dev/react-native/quick-start-mm.md)
       * If you're using third-party mediation, connect the unit to the unit created for the Boost in a third-party mediation service.
       
     For more information about integrating ad units, see [Monetization methods](https://boost.yandex.com/doc/en/ad-monetization/monetization/methods.md).
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->



- From the app page

  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     In the main menu, go to **Ad Monetization** → **Applications** and open the app page. Under the app name, click **New ad unit**.
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->

  1. Select the **Banner** ad format.

  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     Enter a name for the ad unit — it'll make it easier to find the unit in the interface Boost.
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->

  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     <!-- source: en/ad-monetization/monetization/_includes/cpm-settings.md -->
     Define CPM settings. In the **CPM strategy** field, select:

     * **Maximum revenue**: If you don't want to limit the cost of an impression in the ad unit.

     * **eCPM floor**: If you want to set the minimum cost of an impression in the ad unit. When selecting this option, also specify the floor value in rubles, US dollars, or euros. You can change the floor currency in your account settings.
     <!-- endsource: en/ad-monetization/monetization/_includes/cpm-settings.md -->



       {% cut "How it looks in the interface" %}

       ![](../_images/banner-app-aws.png){style="border: solid 1px #cccccc"}

       {% endcut %}
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->


  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     Click **Save**.

       The new unit with a unique ID will appear in the list on the app page. The unit ID (`ID`) consists of the product ID (`R-M`), app ID (`PAGE_ID`), and the unit index number.

       {% note info %}

       One app can have no more than 200 active ad units. Move unused units to the archive. If you need to add more than 200 units, contact support.

       {% endnote %}
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->


  1. <!-- source: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->
     Integrate the ad unit into the app depending on the monetization method:

       * To serve ads from the Boost only, follow the instructions to integrate the unit:
           * [Android](https://boost.yandex.com/doc/en/ad-monetization/dev/android/quick-start.md)
           * [iOS](https://boost.yandex.com/doc/en/ad-monetization/dev/ios/quick-start.md)
           * [Unity](https://boost.yandex.com/doc/en/ad-monetization/dev/unity/quick-start.md)
           * [Flutter](https://boost.yandex.com/doc/en/ad-monetization/dev/flutter/quick-start.md)
           * [React Native](https://boost.yandex.com/doc/en/ad-monetization/dev/react-native/quick-start.md)
       * To serve ads within Yandex Mobile Mediation, integrate the unit using the instructions:
           * [Android](https://boost.yandex.com/doc/en/ad-monetization/dev/android/quick-start-mm.md)
           * [iOS](https://boost.yandex.com/doc/en/ad-monetization/dev/ios/quick-start-mm.md)
           * [Unity](https://boost.yandex.com/doc/en/ad-monetization/dev/unity/quick-start-mm.md)
           * [Flutter](https://boost.yandex.com/doc/en/ad-monetization/dev/flutter/quick-start-mm.md)
           * [React Native](https://boost.yandex.com/doc/en/ad-monetization/dev/react-native/quick-start-mm.md)
       * If you're using third-party mediation, connect the unit to the unit created for the Boost in a third-party mediation service.
       
     For more information about integrating ad units, see [Monetization methods](https://boost.yandex.com/doc/en/ad-monetization/monetization/methods.md).
     <!-- endsource: en/ad-monetization/_includes/common/ad-unit/creation-steps.md -->


{% endlist %}


<!-- source: en/ad-monetization/monetization/_includes/add-app-and-unit.md -->
## Actions with units {#actions-with-units}


In the main menu, go to **Ad Monetization** → **Ad Units**. Pick an ad unit from the list and select the necessary action:

* **Duplicate**: Create another unit in the ad unit list with the same settings but with a different ID.
* **Send to archive**: Send the unit to the archive. To restore an ad unit, find it using the status filter and click **Restore**.
<!-- endsource: en/ad-monetization/monetization/_includes/add-app-and-unit.md -->

## Unit settings {#unit-settings}


<!-- source: en/ad-monetization/monetization/_includes/add-app-and-unit.md -->
### Regional settings {#geography}

You can restrict ad impressions in a unit for app users from a specific region. To do this, open the ad unit on the app page or in the ad unit list and go to **Regions**.

In the region tree, select one or more regions. Set the [eCPM floor](*CPMV_floor) in selected currency without VAT in the **eCPM** field. Subregions inherit the CPM floor from the top level region.

To fully disable ad impressions in a region, select it and choose the **Block** option.
<!-- endsource: en/ad-monetization/monetization/_includes/add-app-and-unit.md -->


<!-- source: en/ad-monetization/monetization/_includes/add-app-and-unit.md -->
### Disable videos in banner ads {#video}

You can disable video playback in the settings of a unit with banner ads. To do this, open the **General** tab on the ad unit page and disable the **Show video in the ad unit** option.
<!-- endsource: en/ad-monetization/monetization/_includes/add-app-and-unit.md -->


<!-- source: en/ad-monetization/monetization/_includes/table-style.md -->

<!-- endsource: en/ad-monetization/monetization/_includes/table-style.md -->
<!-- endsource: en/ad-monetization/_includes/common/ad-unit/banner.md -->



<!-- source: en/_includes/chat-button.md -->
[Chat with us](https://yandex.ru/chat#/user/61c73805-2a89-9b86-4328-68e3b74b8122){.button}

<!-- source: en/_includes/button-style.md -->

<!-- endsource: en/_includes/button-style.md -->
<!-- endsource: en/_includes/chat-button.md -->





[*CPMV_floor]: <!-- source: en/ad-monetization/_includes/popups.md -->
Cost per one thousand viewable impressions of an ad unit. An impression is considered viewable if at least one pixel of the ad unit was in the viewable area of the screen.
<!-- endsource: en/ad-monetization/_includes/popups.md -->